![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIFLPLyH2LAJ06H48BLDFi0B310_dXJnqXCVHoZvTtx9hMi88nNMK2qDR9Adu75QysaKWa4NyzSRmPUdM5d4xBO3CVsDB3LCkZdC0LgYZUQgnvWdb7uB1b4MTNTlWWvcNiKF3V/s200/Tiara5.png)
I've been playing with Blender 2.55 (beta) and making some virtual objects. It's fun, and since playing with a paper and a compass is my idea of relaxing, it's mostly relaxing, too.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXOcsZ9X1gHIRgnuCf1pp1sMda3br7pO7L4SD2uLKlwFoJrj6iJG1DmxxOKzsW-pgR0oAGqsPCsbvolh6IodSvhygBsO7BDQ_gr1rbPfz1Uxn7HmT8fE0O-LnYV4A74JkNiqRz/s200/Tiara4.png)
I wanted to make a tiara of stars. So I fiddled around and managed to create a Python program that would calculate the angles and make stars with as many points as I wanted. Blender draws virtual objects by collecting a set of points together and then associating them into sets of object faces; the whole collection of points and faces is called a mesh. I even got to use the golden ratio, phi, to make the star's arm's lengths come out the right length to make a perfect-looking five point star.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCQfMw11XtUB6i9czuPxcUKEQd_l1jinj3D8e9VnlkTnr3V16juAXu0jgT1DK1ewv48i514Jx5ThbAbVDMb1S_eiVjrm1U-dNhRFM96MfQjwi78YSUj9Y8aj1luzakBa4y29Tz/s200/Tiara3.png)
Then I discovered that the Python function that rotates meshes, bpy.ops.transform.rotate, is on the bug list. Meaning that it doesn't work. Meaning that I can't be lazy and use a program to place perfect five-point stars in an arc around the crown of a tiara.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhuosvzBlNDz6mQwm06PpF-7M85INFEF_GqVoid_wepKK79rVnMFK_MJWEA860bn5TGoIdPfyNvo1hWDj3VPl9sTFo-R9Ky-SfCoY4IcYiMl7TWa7F5IpXobUz53Fcf3eCZOtF1/s200/Tiara2.png)
Bother.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggF7IDD1ZTrhJeHN5aRdP8Czx-NNDQ1T-OjdUhhJP2EgMlvvib27_5s3F-YBSL63RGnyef2aT3LYNkYOiagUpN8TZdpwJ3x8bbpsss8EHYff_a4yU2zkgo2rzJTasbMk50h0aS/s200/Tiara1.png)
After a short sulk, I decided that the functions that create cubes, spheres, and other objects still work -- and they have built-in bits for rotation and placement. So. Here we go: Tiaras. Some day the bpy.ops.transform.rotate function will be fixed....
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