I recently read a tutorial on how to easily and quickly create dodecahedrons in Blender.
It turns out to be fairly simple. From there it's a quick hop, step and a leap to Archimedean Solids.
I wanted to add stars, so I fired up my star-making script and dropped them into a hollowed out dodecahedron.
I was surprised when added some light sources to the rendering to create a shadow pattern similar to zilig designs.
No comments:
Post a Comment