Friday, July 11, 2014
Zellij and Blender
I've wanted to create an interwoven pattern from this design for some time. I thought I was going to have an unmanifold object when I imported part of this design from Inkscape into Blender. When I rendered the design, some of the top faces were shadowy, as if there were missing sub-faces. I tried to fix some of the stray faces and vertices in the model, but gave up. Serendipitously, when I stretched my model out and then performed a Boolean difference with a flattened cube, the "jagged" edges of the model were smoothed out.